All this time you have to stand still and listen to this dull, pointless “storytelling”.
Those were the days”, and that’s all you get. After you catch one, a monotonous voice which belongs to the narrator (there is no other voiceover in the game) reads 2-3 sentences, something like “Mo used to play with her sister in this hole.
You can also “collect memories” on your way which are also represented by 10-12 floating creatures. Sometimes you look for a key to unlock a door.
Sometimes you push crates or alike to free your path. Sometimes you pull levers that manipulate elevators or open doors just before you. There are invisible walls everywhere, so you can’t, for example, jump off a high ledge to get to the point - you slowly climb from one ledge to another.
Most of the time you just climb ledges, up and down, back and forth. But you can’t just explore the island the way you want - you have to follow one predetermined path and reach the switches in one predetermined order. It’s VERY linear and EXTREMELY boring.Įach level basically plays like this: you slowly cross the central island to your boat and head for some other island on your way you experience a sick dream after entering a yellow fog where you collect several floating creatures in the right order (which counts for a puzzle), then arrive to your destination and start looking for 2 or 3 switches you have to activate. For starters, it’s not an adventure, but a very uninspired, casual platformer with few basic and repetative puzzles thrown in. I actually managed to finish only 2 out of 4 levels and watched the rest at Youtube on quick speed.
And since the game was developed by the guys behind the Inner World series which I enjoyed (especially the second game), I was expecting nothing more than a masterpiece. But because of the young-adult storybook tale and themes about technology, the environment and the ecology we share with other creatures on our planet.I played Minute of Islands straight after reading a raving 5-star review. It's enjoyable for parents and children, not only because of the story and puzzle-solving. It's a fantastic world across multiple unique islands, with all manner of curious characters. Equally, your connection grows to the other people scraping a living with meagre resources. Over time you slowly gain control of the machines and uncover a dark story beneath the islands’ surface. You guide Mo on her quest to repair the world before it collapses. It looks like Tin Tin, but takes that young-adult narrative in more of a survival direction, even touching on themes from games like The Last of Us.Īs you explore the strange islands and dark labyrinths you use your Omni Switch tool to move parts, pull levers and talk to locals to solve puzzles and progress. You scavenge parts from their strange machines to get them running and clean the air. Minute of Islands is a running, jumping and exploring game where you play Mo, a skilled tinkerer living in the dilapidated poisoned ruins of an ancient race of giants.